- 自然の贈り物15
0
水晶の頭蓋骨x15
13
アークウェンx11
13
シムラス・フィン・エプ・ダベアx16
11
イースネ:若き女王x14
10
エスケル:求道者x19
森の呼び声x18
アイセングリムの評議会x12
8
サエル・クアンx17
嵐x13
7
ハラルド・ゴードx11
7
フォーヴx16
春分x25
自然の戒めx25
豊穣な収穫x24
5
ハマドリアードx24
5
未熟なナイアドx24
濃霧x24
ドリアードの愛撫x14
4
ナイアドの池の番人x2
symbiosis often struggles with board space in long round 3 and engine dependence is short round 3.
Eithne greatly mitigates this weakness by enabling a 3 round bleed plan.
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Round plan
R1
-Symbiosis has an extremely strong round 1 with Aucwenn, if she isn't killed instantly your opponent may as well give up.
You can run scroll for her instead but with 2 tutors already I'd rather have protection.
-lead Hama to bait removal and set up a double engine for Aucwenn if possible.
-Thin out tempest if possible but prioritize Aucwenn with your tutors
R2
Ideally you aren't playing a 10 card round 3 because of board space, ~8 is more ideal for a long round, so if round 1 was short bleeding is a bit better and if round 1 was long then playing for long round 3 is a bit better.
If you're bleeding
-leading Eithne into pond keeper is an amount and kind of engine development that's really hard to respond to going second in a round for most decks.
-play Saer Quan before short round 3 obviously, if they're still in deck it makes bleeding less appealing.
-you can mulligan away gord, the deck thins to 5-7 cards plus Isengrim's so you should find him next round.
If you Arnt bleeding
-open pass or play down to 7 with bountiful harvests since they're too space expensive for 10 card r3 and give carryover.
R3
-most games you're using Simlas on equinox. in short r3 its more points and in long r3 bountiful costs a lot of space, but r2 double bountiful bleed is an option. though you are also partially at the whims of your mulligan.