• Sieh dir dein profil an!
    • Wenn du deine Profilsichtbarkeit auf privat einstellst, kann keiner außer dir die Informationen deines Profils ansehen. Du kannst aber immer noch ein Abzeichen mit deinen aktuellen Ergebnissen und deinem Platz in den GWENT-Ranglisten mit anderen auf Facebook und Twitter teilen.

      Beachte, dass es einige Minuten dauern kann, bis die Änderung der Profilsichtbarkeit in Kraft tritt.

    • Abmelden
9

northernrealms deck

Royal Guard Overload (Dual Casting)

northernrealms deck

6.960
25
13
163

Von 

lidsvids

 erstellt 

  • Zangenmanöver
    15
  • 0

    Technische Lösung
    x1
  • 12

    Erneuern
    x1
  • 12

    Oneiromantie
    x1
  • 12

    Amphibischer Angriff
    x1
  • 4

    12

    König Foltest
    x1
  • 3

    10

    Königin Adalia
    x1
  • 6

    8

    Prinzessin Pavetta
    x1
  • 7

    Nekromantie
    x1
  • 5

    7

    Voymir
    x1
  • 4

    7

    Operateur
    x1
  • 6

    Verstärkung
    x1
  • 6

    6

    Margarita Laux-Antille
    x1
  • 5

    Zoria-Runenstein
    x1
  • 1

    5

    Ronvid der Sture
    x1
  • 5

    Runenwort
    x2
  • 5

    Megaskop
    x2
  • 5

    5

    Cintrische Königswache
    x2
  • 4

    Teleport
    x2
  • 4

    4

    Blaue-Streifen-Späher
    x2
  • 4

    4

    Das Graue Fähnlein
    x2

A Northern Realms deck designed for the Dual Casting seasonal event. In this event, the first special card that we play every turn gets played twice. The goal of this deck is simple: create as many Cintrian Royal Guards as possible because the more of them we have, the stronger they become.


Round 1: Create as many Cintrian Royal Guards as you can, both on the board and in your deck. Queen Adalia, Operator, Megascope, and Reinforcements will create additional guards on the board. Foltest and Blue Stripes Scouts will create additional guards in your deck. If you need extra points at the end of the round, use Teleportation to replay your lowest-power guards to boost them.


Round 2/3: Start by playing Princess Pavetta to get all the Royal Guards that you played in Round 1 back into your deck. Then, go back to playing as many guards as possible. If any guards get destroyed, you can use Renew and/or Necromancy to play them from your graveyard. If you still have Teleportation, use it at the end of the round to replay your lowest-power guards to boost them. You can also use Voymir to boost all your guards.