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10

northernrealms deck

Ciri Is a 10 - Power Shift NR

northernrealms deck

8.170
25
21
160

Di 

lidsvids

 creata 

  • Muro di scudi
    16
  • 0

    Vantaggio tattico
    x1
  • 12

    Oniromanzia
    x1
  • 7

    10

    Donimir di Troy
    x1
  • 5

    10

    Ciri: corsa
    x1
  • 4

    10

    Principe Anséis
    x1
  • 3

    10

    Geralt di Rivia
    x1
  • 5

    9

    Ciri
    x1
  • 5

    9

    Seltkirk di Gulet
    x1
  • 4

    9

    Rutilia
    x1
  • 2

    9

    Geralt: Quen
    x1
  • 3

    8

    Brachetto
    x1
  • 1

    5

    Ronvid il Petulante
    x1
  • 5

    5

    Temeria: tamburino
    x1
  • 4

    5

    Falco di Ferro: giocoliera
    x2
  • 4

    Occhio di corvo
    x1
  • 4

    Nebbia rossa
    x2
  • 4

    4

    Povera Fanteria Fottuta
    x2
  • 2

    4

    Redania: cavaliere
    x2
  • 2

    4

    Medico da campo
    x2
  • 1

    4

    Redania: unità élite
    x2

A Northern Realms deck for the Power Shift Seasonal Event. The deck combines witchers, duelers, and battlefield-raiding units with far more base power than usual, in addition to high-value, low-provision units.


Round One: Use Donimir to protect Ciri: Dash to gain card advantage. You have a good chance of wining with just bronze units (and/or Ronvid) for the rest of the round because Roach and Knickers will raid to give you 17 extra points. If your opponent is pushing hard and you're not sure if you'll be able to win, play [base] Ciri to guarantee card advantage for the rest of the game.


Round Two: If you're on even cards, then you can push hard for the 2-0 win (see description for Round 3). If you lost Round One and your opponent dry passed, then play Ronvid (six points of carry-over is pretty sweet). If you don't have Ronvid, then play your worst bronze unit.


Round Three: Start off slow with bronzes, then once your opponent has played some of their big cards/removal, break out Anseis and Seltkirk, use Shieldwall on them, and destroy anything big. If you still have Geralt of Rivia, he will likely have several units that he can destroy as well. Even Red Haze can destroy some of your opponent's biggest cards, if they place them next to each other. If you have card advantage, then you can play bronze units to delay playing Aneseis and Seltkirk (just remember that he doesn't have zeal) until after your opponent passes, when they have no way to counter you 3:)


Good luck!