- 盾の壁16
0
戦術的優位x112
夢占いx17
10
トロイのドニミルx15
10
シリ:ダッシュx14
10
アンセイス王子x13
10
リヴィアのゲラルトx15
9
シリx15
9
ガレットのセルトカークx14
9
ローチx12
9
ゲラルト:クエンx13
8
キュロットx11
5
不屈のロンヴィッドx15
5
テメリア軍の鼓手x14
5
黒鉄隼隊のナイフ・ジャグラーx24
カラスの眼x14
紅霞x24
4
貧民歩兵隊x22
4
レダニア騎士x22
4
衛生兵x21
4
レダニア軍の精鋭x2
A Northern Realms deck for the Power Shift Seasonal Event. The deck combines witchers, duelers, and battlefield-raiding units with far more base power than usual, in addition to high-value, low-provision units.
Round One: Use Donimir to protect Ciri: Dash to gain card advantage. You have a good chance of wining with just bronze units (and/or Ronvid) for the rest of the round because Roach and Knickers will raid to give you 17 extra points. If your opponent is pushing hard and you're not sure if you'll be able to win, play [base] Ciri to guarantee card advantage for the rest of the game.
Round Two: If you're on even cards, then you can push hard for the 2-0 win (see description for Round 3). If you lost Round One and your opponent dry passed, then play Ronvid (six points of carry-over is pretty sweet). If you don't have Ronvid, then play your worst bronze unit.
Round Three: Start off slow with bronzes, then once your opponent has played some of their big cards/removal, break out Anseis and Seltkirk, use Shieldwall on them, and destroy anything big. If you still have Geralt of Rivia, he will likely have several units that he can destroy as well. Even Red Haze can destroy some of your opponent's biggest cards, if they place them next to each other. If you have card advantage, then you can play bronze units to delay playing Aneseis and Seltkirk (just remember that he doesn't have zeal) until after your opponent passes, when they have no way to counter you 3:)
Good luck!