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10

northernrealms deck

Ciri Is a 10 - Power Shift NR

northernrealms deck

8170
25
21
160

De 

lidsvids

 creada 

  • Muro de escudos
    16
  • 0

    Ventaja táctica
    x1
  • 12

    Oniromancia
    x1
  • 7

    10

    Donimir de Troy
    x1
  • 5

    10

    Ciri: Arremetida
    x1
  • 4

    10

    Príncipe Anséis
    x1
  • 3

    10

    Geralt de Rivia
    x1
  • 5

    9

    Ciri
    x1
  • 5

    9

    Seltkirk de Guleta
    x1
  • 4

    9

    Sardinilla
    x1
  • 2

    9

    Geralt: Quen
    x1
  • 3

    8

    Calzones
    x1
  • 1

    5

    Ronvid de la Marisma
    x1
  • 5

    5

    Tamborilero temerio
    x1
  • 4

    5

    Halcones: Lanzacuchillos
    x2
  • 4

    Ojo de cuervo
    x1
  • 4

    Neblina roja
    x2
  • 4

    4

    Tu Puta Madre Infantería
    x2
  • 2

    4

    Caballero redaniano
    x2
  • 2

    4

    Médica de campo
    x2
  • 1

    4

    Élite redaniana
    x2

A Northern Realms deck for the Power Shift Seasonal Event. The deck combines witchers, duelers, and battlefield-raiding units with far more base power than usual, in addition to high-value, low-provision units.


Round One: Use Donimir to protect Ciri: Dash to gain card advantage. You have a good chance of wining with just bronze units (and/or Ronvid) for the rest of the round because Roach and Knickers will raid to give you 17 extra points. If your opponent is pushing hard and you're not sure if you'll be able to win, play [base] Ciri to guarantee card advantage for the rest of the game.


Round Two: If you're on even cards, then you can push hard for the 2-0 win (see description for Round 3). If you lost Round One and your opponent dry passed, then play Ronvid (six points of carry-over is pretty sweet). If you don't have Ronvid, then play your worst bronze unit.


Round Three: Start off slow with bronzes, then once your opponent has played some of their big cards/removal, break out Anseis and Seltkirk, use Shieldwall on them, and destroy anything big. If you still have Geralt of Rivia, he will likely have several units that he can destroy as well. Even Red Haze can destroy some of your opponent's biggest cards, if they place them next to each other. If you have card advantage, then you can play bronze units to delay playing Aneseis and Seltkirk (just remember that he doesn't have zeal) until after your opponent passes, when they have no way to counter you 3:)


Good luck!