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Harvest of Sorrow

Harvest of Sorrow is GWENT's last expansion from the Price of Power set! It will introduce 26 new cards - four cards with different rarities per faction and two neutrals. Harvest of Sorrow will release on October 5th, 2021, on all supported platforms.

PRICE OF POWER EXPANSION PASS

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Take advantage of the best offer in the lineup of Price of Power products and save 30% - purchase the Expansion Pass to unlock the content of all other offers, including every Price of Power premium card, over 20 special ornaments, and the exclusive Pyre coin, which will become available immediately!

SAVE
30%

All expansion offers combined!

All Price of Power Cards Premified!

All Price of Power Cards Premified!

18 Avatars

18 Avatars

Once Upon a Pyre Gameboard

Once Upon a Pyre Gameboard

Jester Cardback

Jester Cardback

The Witchfinder Leader Skin

The Witchfinder Leader Skin

Animated Pyre Coin

Animated Pyre Coin

SET STRUCTURE

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The Price of Power set will consist of 3 Expansions, each to be released every two months.

Once Upon a Pyre

Magic, like any other power, can be a double-edged sword - dangerous for both its victims and its wielder. Many mages and sorceresses were known for bringing endless destruction and suffering, yet even more of them perished upon the pyres stoked by the witch hunters and superstitious folk alike. Truth be told, in a world where horrendous monstrosities lurk around every corner, it can be said that the evilest of monsters often harbor human hearts.

Thanedd Coup

Most battles are fought on blood-soaked fields, others during violent sieges, but some are waged via more treacherous means. Why bother assembling and equipping armies when all you need to do is strike a shady deal? A well-placed agent hidden among an enemy’s ranks can be worth more than a hundred swords, and a well-timed betrayal can do just as much damage. Pick your side during the infamous clash of the most powerful mages on the Continent ⁠— the Thanedd Coup ⁠— and fight to the last spell!

Harvest of Sorrow

Summer is moving on in the Valley of Flowers. The days of joy and carelessness are over. The cruel winds are blowing from the North and with them comes the smoke of the fires burning and echoes of the armies marching. The last vestige of hope remains with those who survived the slaughter and fled the battlefield to fight another day. Their wounds will heal, but the sorrow will remain with them forever...
Take part in the decisive battles between all factions raging all across The Continent and reap your rewards. The Harvest time is upon us!

Place Bounties on your enemies, collect their heads and reap your rewards!

12
Legendary
The Witchfinder
Human, Witch Hunter

Deploy: Spawn 3 Syndicate Crowns on this row.
At the end of your turn, if no enemy unit has a Bounty, place a Bounty on the highest-power enemy unit.


Woe to all those who find themselves on the wrong side of Octavia Hale, the self-proclaimed world-renowned finder⁠—and punisher⁠—of witches, warlocks, and were-things.
0
Common
Syndicate Crown
Token

Doomed.
Zeal. Order: Gain 1 Coin and Banish self.

Money begets money.
8
Epic
Fabian Hale
Human, Witch Hunter

Intimidate.
Deploy: Place a Bounty on an enemy unit. If there already was an enemy unit with a Bounty, gain Coins equal to its base power.


Fabian takes great pride in his work, with each “victory” etched upon his skin as a permanent reminder of memories most pleasant.
5
Rare
Hysteria
Crime

Place a Bounty on an enemy unit and damage it by 3. If it already has a Bounty, damage by 6 instead.


Somebody’s poisoned the waterhole! With innards!
4
Common
Vigilantes
Human, Witch Hunter

Whenever a Bounty is placed on an enemy unit, damage it by 2.


The alderman’s wife worked all night on these here costumes⁠—you should be damned grateful, you swines!

Patience is a virtue that pays off! Wait for the right moment to activate your orders for the maximum gain.

11
Legendary
Gerhart of Aelle
Human, Mage

Patience.
Zeal. Order: Create and play a [4]-provision cost Spell.


Gerhart of Aelle, otherwise known as Hen Gedymdeith, was the oldest living sorcerer. That is, until his death on Thanedd Island during the coup, where his heart, feeble from inconceivable age, simply gave out among the ruckus.
7
Epic
Istredd
Human, Mage

Patience.
Zeal. Order: Draw up to [1] card(s), then shuffle the same number of cards back into your deck.
Whenever you draw a unit card, boost it by 1, if it's not a unit, boost self by 1 instead.


Love can make one do crazy things. The loss of love, even more so.
5
Rare
Casting Contest
Spell

Boost an allied unit by 5. If it's bronze, reset its Order ability and give it Zeal.


Tales of Yennefer of Vengerberg have spurred many an inebriated attempt to replicate her fabled foot-casting. It never ends well.
4
Common
Ban Ard Student
Human, Mage

Patience (Melee).
Order (Melee): Damage an enemy unit by [0].


Kaedweni Intelligence considers Ban Ard a hot spot for recruitment, and expelled students⁠—of which there are many⁠—often find themselves swiftly enlisted within the secret service.

Gather your fellow witches and their familiars for Sabbath, just beware of the certain witcher spoiling your feast.

13
Legendary
She Who Knows
Relict

Sabbath: At the end of round, give Resilience to the highest base power unit on your side of the battlefield.


She knows well what kind of clay her daughters are made of. After all, she kneaded it herself.
7
Epic
Rat Catcheress
Relict

Whenever this unit is damaged, reduce its base power by 1.
Sabbath: Cancel the ability above.
Whenever you play a Relict, increase this unit's base power by 1.


The witch grabbed the bells and started to play a lively melody that attracted small rodents and children alike.
5
Rare
Gan Ceann
Relict

Deploy: Increase this unit's base power by 2 for each adjacent Relict.


A head in the hands is worth two on the neck.
5
Common
Witch Apprentice
Relict

Sabbath: At the end of your turn, boost self by 2.


Mistress said I would have to toss it on the spit after I finish my studies, but she was just kidding. Right...?

Order your imperial mages to outplay your opponent through skillful deck manipulation.

13
Legendary
Rience
Human, Mage, Agent

Deploy: Look at the top 3 units in your deck. Move 1 to your graveyard, then destroy an enemy unit with power equal to that unit's power
Order: Set the power of a unit to match the number of cards in your deck.


“I, Rience, taught her pain. With these hands, with these fingers. And I promised her that should you fall into my hands, princess, I would also teach you pain. With these hands, with these fingers…” - Rience
7
Epic
Dead Man's Tongue
Spell

Banish a card from your deck. If it was a bronze, Banish another bronze card from your deck.
Boost an allied unit by the combined provision cost of Banished cards.


They say the dead tell no tales. Truth is, they speak no lies.
6
Rare
Blightmaker
Human, Mage, Agent

Deploy: Move a card in your deck to the top of it. If it was a Mage, Spawn The Guardian on this row. If it was a special card, Spawn and play a Cow Carcass.


In an attempt to manufacture a superior grapevine, the empire’s botanists stumbled upon the creation of a malignant alchemical, and thus was sown the seed of a scheme most sinister.
4
Common
Mage Assassin
Human, Mage, Agent

Deploy: Damage an enemy unit by 2.
When moved to the top of your deck during your turn, Summon self to a random allied row and damage a random enemy unit by 2.


Somewhere deep within Nilfgaard’s imperial archives is a manuscript titled “Forty-Seven Ways to Kill a Man”. It’s a surprisingly jovial read.

Command the devastating storms using ancient rituals and rain on your enemies’ parade!

12
Legendary
Fulmar
Human, Cultist, Druid

Deploy: Spawn and play Tears of Siren.
Order: Replace Rain on an enemy row with Storm of the same duration.


“Praise the Goddess for all the paths that she opens before you, and turn your greedy gaze away from those She closes in her wisdom” - Fulmar
8
Epic
Bride of the Sea
Human, Cultist, Druid

Deploy: Play an Alchemy card from your graveyard with a provision cost 4 or less. Increase the cost by the total duration of Rain and Storm on your opponent's side.


Chosen from among the descendants of Rioghan the Undying. A man whose deeds have cast a dark shadow over his kin for decades.
5
Rare
Melusine Cultist
Human, Cultist, Druid

Order: SpawnRain on an enemy row for 2 turns.
At the end of your turn, if there is Rain on the opposite row, boost the unit to the right by 1. If there is Storm on the opposite row, boost adjacent units by 1 instead.


But we can still eat fish, can't we?
4
Common
Tears of Siren
Alchemy

SpawnRain on an enemy row for 2 turns, then Spawn a Deafening Siren on the opposite row.


It is said they only cry for love lost. A pity they only love once in a lifetime…

Wield a superior elven magic and unleash a torrent of spells on your opponent!

10
Legendary
Francesca Findabair
Elf, Mage

Veil.
Whenever you play a special card, remove one Counter.
Counter: 2
When the Counter reaches 0, Spawn and play a base copy of the last special card you played. If it is Neutral, also give it Doomed.


Francesca Findabair's blue elven eyes were as impenetrable and hard as glass. When he was introduced to her, the Daisy of the Valleys smiled. The smile, though incredibly beautiful, filled the witcher with terror.
7
Epic
Vanadáin
Elf

Deploy: Move up to 2 cards from your hand to the bottom of your deck. Add Waylay to your hand for each card moved that way.
Whenever you play Waylay, Spawn an Elven Deadeye on this row.


It’s better to first gag humans, then listen to what they have to say.
5
Rare
Sorceress of Dol Blathanna
Elf, Mage

Order: Create and play a bronze Scoia'tael special card with a provision cost equal to, or lower than, this card's power.


Whilst you are mesmerized by the fishes, a different elf moves to cut your throat.
5
Common
Whisperer of Dol Blathanna
Elf, Mage

Veil.
When you play a special card, Spawn a base copy of self on this row and remove a Counter.
Counter: 1


You won't find more fertile land than in the Valley of Flowers, and with a little magic you can count on a ripe harvest up to three times a year.

4
Common
Teleportation
Spell

Reset an allied unit's power. If it's a bronze unit, replay it instead.


There was a flash and he stopped seeing, hearing or feeling anything⁠—apart from cold. Cold was the only thing felt inside the black nothingness, amid silence, amorphousness and timelessness, because the teleport dulled and extinguished all other senses.
4
Common
Megascope

Deploy: Choose a bronze allied unit.
Timer 2: Spawn a base copy of chosen unit to the right of Megascope.


In order to communicate at a distance, one must construct a magical artefact⁠—a megascope⁠—using magic.

Work together with your fellow mages to protect Aretuza at all costs!

10
Legendary
Tissaia de Vries
Human, Mage

Deploy: At the end of this turn, reset the Order of all allied Mages that used their Order during this turn.


“They will not enter here. No one invited those royalist lackeys, who carry out the orders of their short-sighted kings!” - Tissaia de Vries
7
Epic
Leticia Charbonneau
Human, Mage

Patience.
Order (Ranged): At the end of this turn, the Patience value of allied units is increased by [1] instead.


“You cannot control what the world throws at you, but you can decide on how to react.” - Leticia Charbonneau
4
4
Rare
Practice Makes Perfect
Spell

Shuffle an allied bronze Mage back into your deck, then play a random bronze Mage from your deck and boost it by 0.
Increase the boost by 1 for each unit with Patience you played this game.


A lesson a day keeps mediocrity away.
4
4
Common
Aretuza Student
Human, Mage

Patience (Ranged).
Order (Ranged): Boost an allied unit by [0].


Knowledge beyond measure is a sorceress’s greatest treasure.

GET ALL PREMIFIED!

Infiltrate your enemies’ ranks with double agents and strike from the shadows.

12
Legendary
Artaud Terranova
Human, Mage

Assimilate.
Deploy: Spawn and play a base copy of any non-Disloyal unit you gave Spying to during this game, excluding self.


Ambition can be blinding.
7
Epic
Fercart
Human, Mage

Deploy: Play a special card from your hand, then draw a card.
Whenever you play a special card, give Spying to a random non-Spying enemy unit.


Pawns will never know of the unseen hands, maneuvering them toward certain doom.
5
5
Rare
Master of Puppets
Human, Mage, Agent

Order: Seize a bronze enemy unit, then move self to the opposite row.
Cooldown: 2


Do you feel in control?
4
4
Common
Thanedd Turncoat
Human, Mage, Agent

Deploy: Give an enemy unit Spying.
Order (Conspiracy): Damage an enemy unit by 1.
Whenever an enemy unit gains Spying, reduce the Cooldown by 1.
Cooldown: 2


Hell hath no fury like a sorceress scorned.

GET ALL PREMIFIED!

Show those arrogant dh’oine why they are no match for Elven mages!

12
Legendary
Simlas Finn aep Dabairr
Elf, Mage

Deploy: Play all copies of a bronze special card from your deck.


I am a Sage. Naturally I know more than you do.
9
Epic
Saov Ainmhi'dh
Spell

Boost an allied unit by 5. When this card enters your graveyard, transform self into Saov Ainmhi'dh: Unity.


Expecto pa⁠— No, wait. That’s not right.
9
Epic
Saov Ainmhi'dh: Unity
Specter

While in your graveyard, remove a Counter whenever you play a special card. When the Counter reaches 0, Summon self from your graveyard to your Ranged row.
Counter: 2

Expecto pa⁠— No, wait. That’s not right.
6
6
Rare
Orb of Insight
Spell

Boost an allied unit by 2 and give it Vitality (2).
While in your graveyard, lower the Counter by 1 whenever you play a special card. When the Counter reaches 0, play this card and give it Doomed.
Counter: 3


It shows only one of many possible futures.
5
5
Common
Elven Seer
Elf, Mage

When you target this unit with a bronze special card, Spawn and play a copy of that special card.
Counter: 1


I predict a bad future for your race, dh’oine.

GET ALL PREMIFIED!

Answer the call of the Sea and deliver the offering it demands.

10
Legendary
Melusine
Beast

Deploy: Gain Veil.
Order: SpawnRain on an enemy row for 2 turns, then damage self by 2.
At the end of your turn, damage adjacent units by 1, then gain 1 base power for each unit damaged. If any unit damaged was a Cultist, refresh this Order.


The Lady sits on her throne, devouring our offerings and demanding more. Yet, She does not try to rule over us in any particular way, so She is actually better than any jarl.
7
Epic
Offering to the Sea
Alchemy

Damage all units on the battlefield by 1, then Spawn a Deafening Siren on a random allied row and boost it by the number of allied targets.


Cultists proclaim that the maidens are "offered to the sea," not "eaten by its monsters." Yet, for the latter, the semantics makes no difference.
5
5
Rare
Havfrue Singer
Human, Cultist, Druid

Deploy: Heal an allied unit by 2.
The first time you Heal an allied unit during your turn, Spawn a Deafening Siren on this row.


No human can match sirens in singing. Some, however, are talented enough to compel sirens to listen.
4
4
Common
Hermit
Human, Cultist, Druid

Deploy: Damage self by 4.
Berserk 6: At the end of your turn, damage the unit to the right by 1, then Heal self by 2.


Oh, good Lady, bless your faithful servant with a fat flounder.

GET ALL PREMIFIED!

The Sabbath is in the full swing! Behold a very special guest joining the fun. And she brings presents too!

11
Legendary
Bloody Mistress
Relict

Sabbath: At the end of your turn, Spawn a Gernichora's Fruit on each sides of this unit and transform self into Gernichora without changing power.


Once the effigy is on a tree, even the most virtuous of souls will find themselves inexplicably drawn toward her domain.
11
Legendary
Gernichora
Relict

At the end of your turn, transform self into Bloody Mistress without changing power.
Sabbath: At the end of your turn, boost self by 1 for each allied Gernichora's Fruit instead.

In Ysgith, the blood of Gernichora weaves the webs.
11
Epic
Mammuna
Relict

Zeal. Order: Banish a bronze unit from your graveyard and boost self by its power, then Summon a copy of it from your deck to this row.
Sabbath: Play the copy instead.


Finders keepers.
6
6
Rare
Selfeater
Relict

Order: Halve this unit's base power, then Spawn a copy with the same base power on this row.
Whenever you play a Relict, increase this unit's base power by 1.


Omnomnomnom.
4
4
Common
Bleeding Effigy
Organic

Banish a bronze unit from your opponent's graveyard, then boost an allied unit by its power. If you control Bloody Mistress or Gernichora, you may also target gold units.


A drop of blood, a hair from the head, a fragment of a nail…

GET ALL PREMIFIED!

Rules of the trade are simple: Pay your tributes, extract confessions, collect bounties.

10
Legendary
The Scoundrel
Human, Witch Hunter

Deploy: Summon the top bronze unit from your opponent's deck to the opposite row, then place a Bounty on it.
Tribute 2: Choose a bronze unit to Summon instead, then place a Bounty on it.
Fee 1: Damage the enemy unit with a Bounty by 1.


There have been sightings of a slender, sinister-looking man slipping in and out of shadow⁠. The Hales must be in town.
6
Epic
Ignatius Hale
Human, Witch Hunter

At the start of the game, or when Spawned, set own power to 1.
While in hand, deck, or on the battlefield, whenever an enemy unit with a Bounty is destroyed, Heal self by its base power.


He’s a good boy.
5
5
Rare
Confession Extractor
Crime

Profit 4.
While in your graveyard, damage an enemy unit by 1 whenever you place a Bounty on it.
Counter: 3


Whether they spit lies or cry truths, it matters not⁠—the Extractor always gets its confession.
4
4
Common
Scapegoat
Human

Disloyal.
Profit 7.
Deploy: Place a Bounty on self.


Fact often gives way to fiction.

GET ALL PREMIFIED!

6
Epic
Bearification
Spell

Transform an artifact into an Elder Bear. If it's on your side of the battlefield, also boost it by 4.


Just bear with me.
5
Rare
Dwimveandra
Human, Mage

Deploy (Melee): Set an allied Scenario to the final chapter.
Deploy (Ranged): Refresh the Order of an allied Location.


There are those who stay at home and those who leave.

Conserve the fruits of your labor to reap the benefits later. Let the harvest be bountiful!

6
6
Rare
Bountiful Harvest
Nature

Create and play a bronze Dol Blathanna Elf, then, depending on the position of chosen unit, boost the left-most, random, or the right-most unit in your hand by 2.


Never have we tilled nor torn up the land, unlike you dh'oine with your hoes and ploughs. You wrest bloody tributes from the Queen of the Fields, while we celebrate her every gift.
4
4
Common
Watcher of the Valley
Elf

Deploy: Give an enemy unit Bleeding equal to the amount of boost on this card.
Bonded: Damage it instead.


He notched his staff for every interloper who thought to try their luck. Soon, the notches, much like the intruders, could no longer be distinguished.
12
Legendary
Filavandrel aén Fidháil
Elf

Deploy (Melee): Create and play a Scoia'tael special card with a provision cost equal to this unit's power.
Deploy (Ranged): Create and play a Scoia'tael special card with a provision cost equal to or lower than this unit's power.


He has pride⁠—the pride of someone who has never had to bow.
8
Epic
Torque
Relict

Whenever this card is boosted in your hand, boost a random different unit in your hand by the same amount.
Devotion: This card always starts in your hand.


Where an elf cannot go himself, he sends a devil.

GET ALL PREMIFIED!

Do what Nilfgaard does the best: use your enemies’ strength against them and give no rest for the wicked.

4
4
Common
Illusionist
Human, Mage, Soldier

Deploy: Spawn a base copy of a bronze unit from your opponent's graveyard on the right of this card and set its power to 1.
Bonded: Don't set its power to 1.


“When you are few, make them believe you are many. If they still attack, well... you were fucked either way.” ⁠- Unnamed Nilfgaardian strategist
5
5
Rare
Imperial Practitioner
Human, Mage

Assimilate.
Order: Spawn a base copy of the last card that went to your opponent's graveyard on top of your deck.


The body is a slab of wet clay. One need only use the correct tools to shape it into something... more.
9
Epic
Lydia van Bredevoort
Human, Mage

Deploy (Melee): Create and play a bronze special card from your opponent's faction.
Deploy (Ranged): Play a bronze special card from your opponent's graveyard.


Whether by brush or by sorcery, there was no event, emotion, or scene beyond Lydia's power to depict. Apart from joy.
13
Legendary
Vilgefortz: Renegade
Human, Mage, Agent

Deploy: Swap a card from your opponent's graveyard with a card in your hand.


Four times, Geralt struck. To the temple, to the neck, under the arm, to the thigh. Each blow should have been fatal. Yet each was parried by the mage.

GET ALL PREMIFIED!

Gather a whole family to celebrate a profitable hunting season.

5
5
Rare
Purge
Crime

Damage an enemy unit by 3. Increase the damage by 1 for every Witch Hunter on your side of the battlefield.
Deathblow: Place a Bounty on the highest-power enemy unit.


Thought you could outrun justice, did you, you heathen swine?
4
4
Common
Savvy Huckster
Human, Witch Hunter

Profit 1.
Deploy: Damage an enemy unit by 1.
Bonded: Increase Profit and damage by 1.


Good sir, half a crown per stone!? That’s a crime! I’ll take twenty.
13
Legendary
The Brute
Human, Witch Hunter

Profit 0.
Deploy: Boost self by 0.
Boost is equal to the base power of the last destroyed enemy unit with a Bounty.
Whenever you place a Bounty on an enemy unit, increase this unit's Profit by 1.


He’s a slayer of all things wicked, a saviour of the common folk, and a very good boy. At least, that’s what his mum tells him.
6
Epic
Octavia Hale
Human, Witch Hunter

Deploy: Draw up to 2 of Octavia's sons to your hand, then shuffle back the same number of cards.


A mother is more than just the sum of her children.

GET ALL PREMIFIED!

Conquer the death itself, then bring it on your enemies as a raging storm.

6
6
Rare
Messenger of the Sea
Beast

Whenever Rain or Storm damages enemy units, boost self by the damage dealt.


A cute little nightmare.
4
4
Common
Little Havfrue
Beast

Deploy (Bonded): Increase this card's base power by 2.
Order: Damage self by 4 and SpawnRain for 2 turns on an enemy row.


They will not hesitate to shower you with gifts and affection. They will proudly profess their unwavering adoration and unyielding devotion. Yet, I ask you, when has a man ever given up his legs for love? Hmm?
14
Legendary
Fucusya
Beast

Deploy: Play a Skellige unit from your graveyard with a provision cost of 10 or less and give it Doomed, then SpawnRain on the opposite row with a duration equal to unused provisions.


Like mermaids, the sea witches can experience true love only once in a lifetime. And Fucusya wasted her only time on a human.
8
Epic
Rioghan the Undying
Human, Cursed, Cultist, Pirate

This card starts in your graveyard.
When played or Summoned from your graveyard, trigger all remaining Rain and Storm on the opponent's side of the battlefield.


“Your life will burn as bright as the love between us.” - Fucusya

GET ALL PREMIFIED!

Give in to the sin of gluttony and join the dark reveries with other sisters.

4
4
Common
Lesser Witch
Relict

Deploy: Spawn a base copy of self in your graveyard.
Bonded: Spawn a base copy of self on this row instead.


Less powerful, but no less terrible.
5
5
Rare
Incubus
Relict

Deploy: Summon a bronze unit from your opponent's graveyard to the opposite row, then Summon a bronze unit of equal or less provisions from your graveyard to this row.


Women exist to be worshiped.
10
Epic
Witches' Sabbath
Organic

Summon up to 3 highest-power units from your opponent's graveyard to an enemy row, then Summon as many highest-power Monster units from your graveyard to the opposite row and give them Doomed.


For the sabbath, at least three witches are required. With two, it’s only a quarrel.
12
Legendary
Yaga
Relict

Deploy (Sabbath): Gain Zeal.
Order: Consume a 4 provision unit, then increase the provision value by 1.
Cooldown: 2


The Witch Queen sat upon her throne of bones, gorging herself on all and sucking the life out of everything that came her way. For centuries, she feasted, until one day, she could no longer stand at all. And so, she ate some more.

GET ALL PREMIFIED!

Congratulations on graduating from the Academy! Time to show what you’ve learned on the battlefield!

4
4
Common
Meditating Mage
Human, Mage

Patience.
Order: Gain Vitality for [0] turns.
Bonded: Also gain Resilience.


To become one with air, think away the ground.
6
6
Rare
Alumni
Human, Mage

Deploy: If both values are equal to or higher than 4, gain Zeal.
Order (Melee): Damage an enemy unit by 0.
Order (Ranged): Boost an allied unit by 0.
Values correspond to the highest Patience achieved by your Ban Ard Student or Aretuza Student cards.


Deep down, they had both been waiting for this moment for a long time. Live targets had been a bit of a taboo in academia.
13
Legendary
Chapter of Wizards
Location

Resilience.
Deploy: Spawn and play Runeword.
Order: Spawn a base copy of the last played allied bronze Mage on this row.


In the wake of the Novigradian Union, the Chapter of the Gift and the Art sought to ensure all magic was adequately regulated. Yet, some mages refused to be restrained by the fetters of absolute authority, choosing instead to practice their craft away from prying eyes. Deemed 'enemies of the institution', these renegades were promptly hunted down and punished.
10
Epic
Raffard’s Vengeance
Machine, Mage, Siege Engine

Order: Play a bronze unit from your hand, then draw a card.
Cooldown: 5
Crew: Whenever you play a unit next to this card, damage a random enemy unit by 2.
Mages contribute to this card's Crew ability.


Step 1. Lock the long arm lever to the hook trigger, and place the load into the sling harness.
Step 2. Set the counterweight to no less than eighty times the load, and line the glide track with pyrite.
Step 3. Conjure and align the portal to target location, and unleash hell.

GET ALL PREMIFIED!

10
Legendary
The Mushy Truffle
Location

Resilience.
Deploy: Spawn and play a Bonded unit from your starting deck.
Order: Spawn and play Golden Froth.


Some drink to celebrate. Others, to forget. But here? Here we don't need no reason.
7
Epic
Alissa Henson
Human, Mage

Deploy: Shuffle a special card from your graveyard to your deck. If it was a bronze also shuffle one additional copy of that special.


You either die a hero, or live long enough to be exposed as a villain.

OR CHECK OTHER OFFERS

All Harvest of Sorrow cards premified!

All Harvest of Sorrow cards premified!

6 Avatars

6 Avatars

The Witchfinder Leader Skin

The Witchfinder Leader Skin

All Price of Power Cards Premified!

All Price of Power Cards Premified!

18 Avatars

18 Avatars

Once Upon a Pyre Gameboard

Once Upon a Pyre Gameboard

Jester Cardback

Jester Cardback

The Witchfinder Leader Skin

The Witchfinder Leader Skin

Animated Pyre Coin

Animated Pyre Coin

FAQ

  • 1. What are the other ways to obtain new cards?

    All new cards will be craftable in the Deckbuilder and obtainable from Ultimate, Faction, and Neutral kegs upon the release of each expansion.

  • 2. What are the ornaments included in the EP3 pack?

    The EP3 pack contains a neutral leader skin - Witchfinder.

  • 3. What is the advantage of purchasing the Expansion Pass now instead of waiting for EP releases?

    All players who purchase the Expansion Pass will receive a unique coin available in the game immediately upon purchase. Additionally, all new cards and ornaments will be added to their accounts automatically upon each expansion's release.

  • 4. Where are the Expansion kegs for Price of Power?

    We’re planning to add the Expansion keg for the Price of Power set in November 2021. This keg will contain cards from all 3 Expansions that form this set.

  • 5. Where 30% saving when purchasing the Price of Power Expansion Pass is coming from?

    Purchasing the Price of Power Expansion Pass is 30% cheaper than purchasing all 18 Factions packs containing the same cards separately. It also contains additional ornaments, including the Pyre coin, which is exclusive to this offer.

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