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Card Details

4

6

4
Fallen KnightHuman, Knight, Firesworn

Veil.

Intimidate.

Whenever you Spawn a unit on your side of the battlefield, boost self by 1 for each unit Spawned.

He abandoned the righteous fight and the flame in him has long gone.

Veil: Status that prevents unit from gaining other statuses.
Intimidate: Boost self by 1 or the specified amount whenever you play a Crime card.
Spawn: Add a card to the game.

4

6

4
Fallen KnightHuman, Knight, Firesworn

Veil.

Intimidate.

Whenever you Spawn a unit on your side of the battlefield, boost self by 1 for each unit Spawned.

He abandoned the righteous fight and the flame in him has long gone.