Card Details
6
11
6
Gezras of LeydaWitcher
6
11
6
Gezras of LeydaWitcher
Melee: At the end of your turn, move self to the Ranged row and boost a random allied unit on this row by 1.
Ranged: At the end of your turn, move self to the Melee row and damage a random enemy unit on the opposite row by 1.
Adrenaline 3: Instead of a random unit, affect all other units on that row instead.
“Take a contract from Aen Seidhe over a dh'oine any day, as you’re far less likely to receive a knife between the ribs in place of coin.” — Gezras