• View your profile!
    • If you set your profile visibility to private, no one apart from you will be able to view the contents of your profile. However, you will still have the option to share a badge with your current results and position in GWENT’s rankings to Facebook and Twitter.

      Please note that any change to profile visibility settings maye require a couple of minutes to take effect.

    • Log out
Card Details

6

11

6
Gezras of LeydaWitcher

Melee: At the end of your turn, move self to the Ranged row and boost a random allied unit on this row by 1.

Ranged: At the end of your turn, move self to the Melee row and damage a random enemy unit on the opposite row by 1.

Adrenaline 3: Instead of a random unit, affect all other units on that row instead.

“Take a contract from Aen Seidhe over a dh'oine any day, as you’re far less likely to receive a knife between the ribs in place of coin.” ⁠— Gezras

Melee: This ability can only be used while on the melee row.
Ranged: This ability can only be used while on the ranged row.
Adrenaline: Trigger this ability if you have specified number or fewer cards in your hand. Cards with Adrenaline are highlighted when their effect is stronger.

6

11

6
Gezras of LeydaWitcher

Melee: At the end of your turn, move self to the Ranged row and boost a random allied unit on this row by 1.

Ranged: At the end of your turn, move self to the Melee row and damage a random enemy unit on the opposite row by 1.

Adrenaline 3: Instead of a random unit, affect all other units on that row instead.

“Take a contract from Aen Seidhe over a dh'oine any day, as you’re far less likely to receive a knife between the ribs in place of coin.” ⁠— Gezras