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Revenir aux jeux

Bibliothèque de jeux de GWENT

11

monsters deck

monsters deck

9 510
25
17
170

Par 

Jim_Wolverine

 créé 

  • Faim dévorante
    15
  • 0

    Urne des ombres
    x1
  • 13

    Sabbat de sorcières
    x1
  • 12

    Oniromancie
    x1
  • 10

    Fournaise de Korath
    x1
  • 10

    Aerondight
    x1
  • 7

    10

    Troll des cavernes
    x1
  • 5

    10

    Reine des arachas
    x1
  • 4

    10

    Koshchey
    x1
  • 9

    Décret royal
    x1
  • 8

    Double croix d'Alzur
    x1
  • 5

    8

    Alissa Henson
    x1
  • 4

    8

    Monsieur Gratouille
    x1
  • 3

    8

    Culotte
    x1
  • 6

    Grimoire magique
    x1
  • 4

    Spores
    x1
  • 4

    4

    Chaman
    x1
  • 4

    4

    Écureuil
    x2
  • 3

    4

    Brouxe
    x2
  • 3

    4

    Orchidée gobe-homme
    x2
  • 2

    4

    Noyeur
    x2
  • 1

    4

    Nekker
    x2

few suggestions for this deck will be a lock/lemmes/few removals....


i got rid of etibald... though it seems a lot of point and it is.... ut we need cat synergy/consistency more than that.


so took both oneiromancy+Decree. Also arcane tom. you can even add lady of the lack if you want.


Alzur's double cross is get defender out. If alissa is in your hand it can bring out AQ. also same for.. if AQ is in hand it can bring out Alissa.


to have a backup 3rd round we need alissa.. just in case they have yrden type shit.


idea is to play cat at first... as it has immunity at first nothing can interact with it.( Though MO deck can have predatory dive)


then play defender and then AQ to consume cat.... and use a leader on AQ.. don't greed for 4 point drones.. it's nothing....

now keep playing your thrive engines and play cat's order every turn... make sure to win r1.


that way we can start the r2 with Witches' Sabbath without fear of Lemmens. Sabbath will always summon defender then AQ and one of the cats. as we don't have and MO unit with power greater or equal to 4 these are guaranteed.


now play koshchey on other row when you have adrenaline..


there is a chance opponent can have yrden/igni tons of locks so alissa can send the sabbath back for r3 push.


heatwave can get rid of any unwanted cards also scenerios.

As well e winning most of the rounds with more points.. and on blue coin it is almost certain that we are winning each round

. Aerondight can yield good value. as we have aerondight+oneiro.. we can even add lady of the lake instead of heatwave... to gain more consistency