• Voir votre profil !
    • Si vous rendez votre profil privé, personne à part vous ne pourra accéder au contenu de votre profil. Cependant, vous aurez toujours possibilité de partager un badge arborant vos résultats actuels et position dans les classements de GWENT sur Facebook et Twitter.

      Veuillez noter que la prise en compte de tout changement apporté à la visibilité du profil peut prendre quelques minutes.

    • Se déconnecter

Revenir aux jeux

Bibliothèque de jeux de GWENT

4

monsters deck

ADDA and AllGod Are Devouring

monsters deck

7 160
25
19
164

Par 

ZimOfFarSig

 créé 

  • Fruits d'Ysgith
    14
  • 0

    Parchemin maudit
    x1
  • 2

    12

    Mammuna
    x1
  • 10

    Fournaise de Korath
    x1
  • 10

    10

    Seigneur Reflux
    x1
  • 5

    10

    Tout-puissant
    x1
  • 9

    Décret royal
    x1
  • 7

    9

    Adda : strige
    x1
  • 5

    9

    Triss : papillons
    x1
  • 4

    9

    Ablette
    x1
  • 5

    8

    Créature éthérée
    x1
  • 4

    8

    Loup-garou alpha
    x1
  • 3

    8

    Culotte
    x1
  • 5

    Boîte casse-tête mystérieuse
    x1
  • 5

    Offrande
    x2
  • 9

    5

    Griffon
    x2
  • 5

    5

    Cyclope
    x1
  • 4

    Fiole de savoir interdit
    x1
  • 8

    4

    Fiellon
    x2
  • 4

    4

    Chasse : cavalier
    x2
  • 4

    4

    Loup-garou
    x2
  • 4

    4

    Écureuil
    x1


Adda: Striga has recently been power buffed to 7 after the latest balance council which turns out to be quite significant. She is now able to reach 14 power (ideal target) in hand through Allgod + offering + Triss, which enables a consume on the Thing from the Box!

Ideally, we secure round control through our thinning tools and strong bronze tempo plays combined with passive leader ability. Allgod is incredibly effective here as he can be used to buff werewolfs, making them play on par with many gold cards in later rounds. He can also buff thinning cards if you need more juice to win r1 or play for all carryover.

Riptide, despite being nerfed, is too strong not to include when considering synergy with deckbuff, allowing his clash range to be extended to 12 very easily making his removal range significantly larger.

Similarly, Mammuna is a strong card that accounts for two bodies guaranteed to be brought to the board, which makes great Allgod targets and adds +4 to an already devastating tempo play.

Mysterious puzzle box can be used onto whatever the worst card is in your hand, best in r3. IF your opponent takes it, it is essentially a negative -13 or worse point play for them (assuming you have last say), and worst case you transform 6-4 point play into a consumable token and 13 point play.

HFGL


If you'd like to watch me play these decks and ask questions live follow me on Twitch at: https://www.twitch.tv/archangel_zim