- 여왕의 격려16
0
수정 두개골x112
상륙 작전x18
12
전투 코끼리x14
12
폴테스트 왕x17
10
트로이의 도니미르x16
10
샤니x15
10
라파드의 복수x19
기사 작위x16
9
프리실라x16
8
검은 레일라x15
8
폴테스트의 자부심x15
7
안나 스트렌거x15
7
전투 마차x15
6
케락 프리깃x15
끓는 기름x24
5
리리아 석궁병x24
도르래x14
광기 어린 돌진x14
불태워버려!x25
4
공성 지원병x24
4
던 배너x2
Hey guys
This one is cheeky... No one plays Royal Inspiration and therefor probably don't have a clue what to expect, giving us that all important element of surprise (as Briefs would say).
This deck has some cards that can be used as bait to get rid of our opponents removal and locks if we don't draw correctly (Raffard's Vengeance, Shani).
In essence, it doesn't really matter which of our golds get removed or locked (they can't get em all).
Easy win condition is win round 1 using foltest, dun banners, and a crewed card like war chariot, foltest's pride, frigate etc.
Pass round 2 if you need to to keep card advantage.
R3 try and set up a siege support or 2. YOU MUST KEEP ONE'S ORDER FOR WAR ELEPHANT (to give it zeal). Play Donimir, then War Elephant, give it zeal with the siege support, then final play is Priscilla WITH 1 LEADER CHARGE ON HER, boost and reset the war elephant and boost again.
I think the main success of this deck comes from the off meta-ness of it. It could be teched against but no one will at this point.
enjoy