- Inspiração Real16
0
Crânio de Cristalx112
Assaltante Sagazx18
12
Elefante de Guerrax14
12
Rei Foltestx17
10
Donimir de Troiax16
10
Shanix15
10
Vingança de Raffardx19
Título de Cavaleirox16
9
Priscillax16
8
Rayla Negrax15
8
Orgulho de Foltestx15
7
Anna Strengerx15
7
Carruagem Bélicax15
6
Fragata de Kerackx15
Óleo Ferventex24
5
Besteiro lyrianox24
Guinchox14
Investida Malucax14
Fumaça neles!x25
4
Auxiliar de Cercox24
4
Bandeira de Dunx2
Hey guys
This one is cheeky... No one plays Royal Inspiration and therefor probably don't have a clue what to expect, giving us that all important element of surprise (as Briefs would say).
This deck has some cards that can be used as bait to get rid of our opponents removal and locks if we don't draw correctly (Raffard's Vengeance, Shani).
In essence, it doesn't really matter which of our golds get removed or locked (they can't get em all).
Easy win condition is win round 1 using foltest, dun banners, and a crewed card like war chariot, foltest's pride, frigate etc.
Pass round 2 if you need to to keep card advantage.
R3 try and set up a siege support or 2. YOU MUST KEEP ONE'S ORDER FOR WAR ELEPHANT (to give it zeal). Play Donimir, then War Elephant, give it zeal with the siege support, then final play is Priscilla WITH 1 LEADER CHARGE ON HER, boost and reset the war elephant and boost again.
I think the main success of this deck comes from the off meta-ness of it. It could be teched against but no one will at this point.
enjoy