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Card Details

15

Enslave

Order: Seize an enemy unit with 3 power or less.

This value is raised by 1 for every 4 Tactic cards in your starting deck.

This ability adds 15 provisions to your deck's provisions limit.

In my home, in the civilized world, a general commands his force. He does not rush and thrash about like some rabid hound.

Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Seize: Move an enemy unit to the opposite row and give it Spying. If it already had Spying, remove Spying instead.

15

Enslave

Order: Seize an enemy unit with 3 power or less.

This value is raised by 1 for every 4 Tactic cards in your starting deck.

This ability adds 15 provisions to your deck's provisions limit.

In my home, in the civilized world, a general commands his force. He does not rush and thrash about like some rabid hound.