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9

skellige deck

[TLG] Play Warrior, Be Happy Midrange

skellige deck

7,390
25
20
164

By 

Jaggerous

 created 

  • Rage of the Sea
    15
  • 0

    Magic Lamp
    x1
  • 12

    Blood Eagle
    x1
  • 6

    12

    Harald an Craite
    x1
  • 10

    Svalblod Totem
    x1
  • 8

    10

    Hemdall
    x1
  • 6

    10

    Tyrggvi Tuirseach
    x1
  • 5

    10

    Morkvarg: Heart of Terror
    x1
  • 4

    9

    Skjordal Drummond
    x1
  • 7

    8

    Hammond
    x1
  • 5

    7

    Donar an Hindar
    x1
  • 5

    7

    Herkja Drummond
    x1
  • 6

    Gigascorpion Decoction
    x1
  • 10

    6

    Skjall
    x1
  • 10

    6

    An Craite Greatsword
    x1
  • 5

    Stunning Blow
    x2
  • 4

    5

    An Craite Raiders
    x1
  • 5

    4

    Tuirseach Invader
    x2
  • 5

    4

    Drummond Berserker
    x2
  • 4

    4

    An Craite Warrior
    x1
  • 4

    4

    An Craite Blacksmith
    x2
  • 4

    4

    Drummond Villager
    x2


The Master Mirror Gwent expansion is here! Skellige has multiple new powerful standalone cards which are perfect for a Midrange strategy. They also mostly happen to have the Warrior tag allowing for synergy there.


Harald the Cripple allows for great value in round 3, damaging for each warrior played. He also resurrects a warrior, allowing for Greatsword replayability and removing the need for the Crow Mother/Ermion Package. He causes problems for your opponent too as if they remove him he makes a great Second Wind target.


Tyrggvi gives fantastic reach in round 1, making it very difficult for your opponent to pass on you if they are going first. He is also an awesome option for Second Wind. Meanwhile Herkja is a solid engine option for her provisions especially in a longer round.


Skjordal and Harald are both mulligan targets, seeing lower value in Round 1. They can be target drawn with Blood Eagle if you have Deathblow so are easy to find again.


The bronze package has some very solid 4 provision options. Drummond Villager can be used together with a Veil unit such as Tuirseach Invader to apply bleeding to your opponent without a cost. Similarly the An Craite Blacksmith provides a boost for each warrior played. The Drummond Berserkers will damage your opponents, and then transform to 6 strength when they reach 2.


Ideally you want to win Round 1 so you have last say in Round 2 and can play a two card combo using Second Wind. A good option involves combing Harald and/or a Greatsword with Wild Boar of the Sea/Morkvarg/Hemdall. You want to set up some warriors in the graveyard in the first round, ideally playing Bronzes to win, with good ressurection targets to ensure the round. Depending on the matchup you have good tempo plays such as Svalblod Totem to bleed round 2 if necessary. Your short round is solid with cards like Skjordal, Skjall allowing for high points in few plays, whereas Harald, Herkja and Hemdall give you decent options for a long round.


This deck was built by Gravesh of Team Leviathan Gaming.


Team Leviathan Gaming - https://teamleviathangaming.com/

Follow me on Twitter - @Jaggerous