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4

northernrealms deck

[Double Down] Erland and Mages

northernrealms deck

7,510
25
22
165

By 

Escanbryt

 created 

  • Pincer Maneuver
    15
  • 0

    Cursed Scroll
    x1
  • 12

    Amphibious Assault
    x1
  • 4

    12

    Erland of Larvik
    x1
  • 7

    11

    Gerhart of Aelle
    x1
  • 7

    10

    Donimir of Troy
    x1
  • 6

    9

    Yennefer: Conjurer
    x1
  • 6

    8

    Dethmold
    x1
  • 5

    8

    Hubert Rejk
    x1
  • 4

    7

    Operator
    x1
  • 2

    7

    John Natalis
    x1
  • 6

    Reinforcements
    x1
  • 6

    6

    Margarita Laux-Antille
    x1
  • 6

    6

    Coodcoodak
    x1
  • 6

    6

    Istredd
    x1
  • 5

    Runeword
    x1
  • 4

    5

    Aretuza Adept
    x2
  • 4

    5

    Lyrian Arbalest
    x2
  • 4

    5

    Cintrian Spellweaver
    x2
  • 3

    5

    Redanian Archer
    x2
  • 4

    4

    Ban Ard Tutor
    x1
  • 4

    4

    Ban Ard Student
    x2

This is a deck for the "Double Down" seasonal mode. It features lots of mages, lots of pings and valuable use for rarely used cards like Yennefer: Conjurer and Dethmold. Here's how to use the various provision clusters:


12: Erland is meant to be played right at the beginning. Double Erland with double deck size absolutely speaks for itself. If you don't draw him, use the Cursed Scroll or a leader charge on the second turn instead.


11: Gerhart is pretty good I'd say. Use him as you see fit. If you have some Cintrian Spellweavers on the field and your NG opponent played Duchess's Informants to copy a mage, you can spawn Teleportation right after play and replay the informant. That's multiple procs on the spell and mage mechanic.


9: Play Yen: Con as soon as you have a good board for it. Donimir will be her protective white knight.


8: Play this cluster later. First you want to have Hubert out of your deck, then you want to have some mages on the board for Dethmold. Slightly interferes with John Natalis who wants to play his tactics rather early, but you will find the right moment


7: More mages. Can be played anytime.


6: Utility cards. Can be good leader targets as soon as you need them.


5: The core of your engines. Set them up as early as possible and dominate the round.


4: More engines that should come second after having the Spellweavers on the board. Ban Ard Students won't be revived so you don't need to stack up their patience endlessly.


For future updates:

See if the cards with the same provisions still synergize. Keep Erland exclusive in his cluster. And see what fancy mages got added to the game.


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https://teambanditgang.com/seasonal-mode/