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14

northernrealms deck

This harvest...

northernrealms deck

7,990
25
13
170

By 

GREGDAVIES124

 created 

  • Uprising
    16
  • 0

    Crystal Skull
    x1
  • 12

    Oneiromancy
    x1
  • 12

    Amphibious Assault
    x1
  • 11

    Garrison
    x1
  • 10

    Korathi Heatwave
    x1
  • 7

    10

    Donimir of Troy
    x1
  • 9

    Mutagenerator
    x1
  • 7

    9

    Queen Meve
    x1
  • 7

    8

    Reynard Odo
    x1
  • 5

    8

    Idarran of Ulivo
    x1
  • 5

    7

    Trollololo
    x1
  • 6

    Reinforcements
    x1
  • 6

    Spring Equinox
    x1
  • 2

    6

    Reaver Scout
    x2
  • 5

    Casting Contest
    x1
  • 5

    Petri's Philter
    x1
  • 4

    5

    Lyrian Arbalest
    x2
  • 4

    5

    Lyrian Landsknecht
    x2
  • 4

    Vial of Forbidden Knowledge
    x1
  • 4

    Mahakam Ale
    x1
  • 4

    Teleportation
    x1
  • 4

    4

    Lyrian Scytheman
    x1
  • 4

    4

    Cintrian Envoy
    x1



I played thronebreaker recently and wanted to get my Lyrian patriotism fired up again. The core of the deck is the mutagenerator, reaver scouts and the lyrian arabalests. Using the reaver scouts and all the other spawning options at your disposal, you can play an absurd number of Lyrian arbalests, and by playing them on the melee row with mutagenerator gain an extra 5 points of boost each time. They also gain a charge each time a new one is played so you can use them to take out troublesome units. You can also pair them with trollololo to effectively double the number of points a charge is worth, but this sometimes feels excessive.


Don't feel bad about using leader up in the first round, reynard and meve plus a scout and a few landsknechts can usually take round 1 if you use leader. I like to aim for a long round 3, and use idarran + garrison to create a few scouts to start off with. opponents tend to murder idarran very quickly so I play vial or donimir first to give him some survivability.


Once this deck gets going there is very little that can stop it, the problem is of course getting going. There are a few cards

with more powerful alternatives, but I put them in here for thematic purposes.


Enjoy!


(Play with thronebreaker music in the background for best results)