• View your profile!
    • If you set your profile visibility to private, no one apart from you will be able to view the contents of your profile. However, you will still have the option to share a badge with your current results and position in GWENT’s rankings to Facebook and Twitter.

      Please note that any change to profile visibility settings maye require a couple of minutes to take effect.

    • Log out
11

syndicate deck

Salamandra Madness

syndicate deck

7,700
25
17
164

By 

Bussyman69

 created 

  • Off the Books
    15
  • 0

    Tactical Advantage
    x1
  • 13

    One Night at the Passiflora
    x1
  • 12

    Renew
    x1
  • 12

    Oneiromancy
    x1
  • 6

    11

    Fallen Rayla
    x1
  • 5

    10

    Azar Javed
    x1
  • 1

    9

    Salamander
    x1
  • 8

    Salamandra Hideout
    x1
  • 6

    8

    Adriano the Mink
    x1
  • 6

    8

    Savolla
    x1
  • 4

    8

    Dire Mutated Hound
    x1
  • 5

    Stolen Mutagens
    x2
  • 5

    5

    Sly Seductress
    x1
  • 5

    5

    Salamandra Abomination
    x2
  • 4

    Fisstech
    x2
  • 4

    4

    Renegade Mage
    x2
  • 4

    4

    Sea Jackal
    x2
  • 3

    4

    Fisstech Trafficker
    x2
  • 2

    4

    Street Urchins
    x2

Use pasiflora and any golds to win round 1, you must win round 1 or you lose pretty much all the time

After you won just dry pass, it doesn't matter if it's a greedy long round deck you'll win

Cards you must save for round 3 are salamander, renew, fallen rayla, and hideout (at least it's order effect), the combo doesn't work without these

Also preferably azar, savolla and abominations but these can be used to win round 1 or defend a bleed, but try to save them

Use azar then play abominations and dire mutated hound (if you managed to keep it) , then as the round goes down play savolla (yes savolla before rayla, it's very hard to trigger rayla with savolla but don't worry) use stolen mutagens and green mutagen on the tallest unit (probably savollas frightened) giving it veil, then play rayla (playing her late avoids most tall punish)

The fun bit: if you need use leader charges (but you have some many salamandra you probably don't need to) and poison everything with salamander, then using hideout move a poison from your second tallest unit to salamander (it'll die as it poisons itself as well through tribute)

Then use leader charges and renew salamander, wiping everything but your veiled and unpoisoned units


This deck is amazing against all these new greedy decks (viy, movement, assimilate etc) as it usually ends up in a long round 3 anyway, I've only lost consistently to lippy decks as they push incredibly hard in round 1, and a good bleed will beat you, so good luck