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northernrealms deck

Draug-Mage deck

northernrealms deck

7030
25
16
161

De 

dappertjedick

 creada 

  • Fervor inspirador
    14
  • 0

    Calavera de cristal
    x1
  • 12

    Oniromancia
    x1
  • 7

    12

    Draug
    x1
  • 7

    12

    Viraxas príncipe
    x1
  • 7

    11

    Gerhart de Aelle
    x1
  • 6

    10

    Shani
    x1
  • 6

    9

    Alzur
    x1
  • 8

    Alud de Bekker
    x1
  • 1

    8

    Sabrina Glevissig
    x1
  • 6

    6

    Margarita Laux-Antille
    x1
  • 5

    Trueno de Alzur
    x2
  • 5

    Magia prohibida
    x1
  • 5

    Palabra rúnica
    x2
  • 5

    Concurso de hechizos
    x2
  • 4

    5

    Conjurador cintriano
    x2
  • 4

    4

    Tutor de Ban Ard
    x1
  • 4

    4

    Tu Puta Madre Infantería
    x2
  • 4

    4

    Guardia Real de Radovid
    x2
  • 4

    4

    Estudiante de Ban Ard
    x2

This deck is incredibly fun to play. I'm not gonna lie and say this is a competative deck that will net you a great win ratio, although I've done well with it, there are a bunch of decks out there that counters the Draug-Mage deck.


To start off, the most important cards in this deck are Draug and Alzur. Ideally you want to use one of each in the round you're going to win. (ie Alzur round 1, pass round 2, draug round 3)


The Cintrian Spellweavers are very good with the Kaedweni Revenants your Draug or Forbidden magic will spawn. you chip away at low enemies until your revenant van finish them off (feel free to use your inspired Zeal for this.)


Alzur also works well with Cintrian spellweavers as you'll want to play spells after playing him. Runeword and Bekkers Rockslide can produce some pretty good units. Although I've used Oneiromancy with Alzur, somtimes you get a shitty Sunset wanderers for 1 point.


Gerhart of Aella obviously can be pretty good with Alzur but try not to over commit this. this deck is pretty ballsy and agressive and a lock-deck or Bounty deck can be pretty annoying because they keep removing your key units.