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Card Details

7

11

7
Crach an CraiteHuman, Pirate, Warrior

Deploy: Give 3 Pirates or Ships in your hand 2 Armor.

Order: Damage a unit by 1.

Cooldown: 2

Whenever you play a Pirate or Ship next to Crach, it Clashes with the lowest-power enemy unit.

Nilfgaardians call 'im Tirth ys Muire, the Wild Boar o' the Sea. Use 'im to scare their kiddies!

Deploy: Trigger this ability when played.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Cooldown: The number of turns before an Order or Fee ability can be reused.
Clash: Units simultanously damage each other by their power.

7

11

7
Crach an CraiteHuman, Pirate, Warrior

Deploy: Give 3 Pirates or Ships in your hand 2 Armor.

Order: Damage a unit by 1.

Cooldown: 2

Whenever you play a Pirate or Ship next to Crach, it Clashes with the lowest-power enemy unit.

Nilfgaardians call 'im Tirth ys Muire, the Wild Boar o' the Sea. Use 'im to scare their kiddies!