With this update we made over 40 units agile, and implemented game fixes and balance changes with emphasis on Northern Realms. Additionally, we are introducing the Mahakam Ale Festival for which you’ll be able to unlock a new avatar, border and title!
The following cards will have increased value for milling for 3 days following the release of the patch (more on this below):
- Battering Ram
- Blue Stripes Commando
- Dun Banner Heavy Cavalry
- Mahakam Marauder
- Merigold's Hailstorm
- Prince Stennis
Full list of changes can be found here:
- Mahakam Ale Festival Event has started!
- It is now possible to change which card is displayed in the Player Profile!
- Several more units are now Agile (can be played on any row).
- Completing single player challenges will now grant experience points. Players who had completed them before the patch will receive the experience retroactively.
- Merigold's Hailstorm will now only Damage Bronze and Silver Units.
- Clear Skies will now also Boost any Damaged Ally under Weather by 1.
- School of the Wolf: Eskel Power changed from 5 to 6.
- Harpy's Counter will now only react to non-Spying Allied Beasts.
- Dagon Power changed from 6 to 5.
- Wild Hunt Navigator has gained the following Category tags: Mage
- Griffin Power changed from 8 to 9.
- Wild Hunt Hound Power changed from 3 to 4.
- Wild Hunt Rider Power changed from 8 to 9.
- Restore will now Resurrect a Bronze or Silver Unit from your Graveyard and set its Base Power to 10.
- Blueboy Lugos Power changed from 7 to 8.
- War Longship Power changed from 6 to 7.
- Clan Brokvar Archer Power changed from 7 to 8.
- Clan an Craite Warrior Power changed from 10 to 11.
- Clan Brokvar Hunter Power changed from 5 to 6.
- Clan Tuirseach Axeman Power changed from 4 to 5.
- Battering Ram will now Damage an Enemy by 2 instead of 3. Also, if it was Destroyed, it will Damage another Enemy by 3 instead of 2.
- Blue Stripes Commando will now be played from Deck only when a different Temerian Ally with the same Power is be played.
- Shani will now add 2 Armor instead of 5 to the Resurrected Unit.
- Prince Stennis will now gain 3 Armor instead of 5.
- Nenneke will now only be able to shuffle Units from your Graveyard into your Deck.
- Foltest Power changed from 4 to 5.
- Dijkstra Power changed from 3 to 4.
- Dun Banner Heavy Cavalry Power changed from 8 to 7.
- Reaver Hunter Power changed from 4 to 5.
- Francesca has gained the following Category tags: Mage
- Mahakam Marauder Power changed from 8 to 7.
- Morvran Voorhis Power changed from 6 to 7.
- Emhyr var Emreis Power changed from 6 to 7.
- Tibor Eggebracht Power changed from 8 to 10.
- Alba Armored Cavalry Power changed from 3 to 4.
- Fixed issue whereby some users would be shown old Patch Notes instead of most recent ones.
- Starter Pack screen now contains information about Legendary card being Premium and that you can choose 1 from random selection of 3.
- Starter Pack now contains confirmation popup for selection of Legendary card.
- Fixed issue whereby it was possible to select Starter Pack Legendary card by pressing right mouse button on PC, R2 on PS4 and RT on X1.
- Fixed issue whereby game would freeze when opponent Resurrected or Consumed card in Graveyard while it was being previewed by player.
- Fixed issue whereby pressing Space button in Chat window during match would cause player to start to pass.
- Fixed an issue whereby using arrow keys in Chat during match also switched between cards.
- Fixed an issue whereby Skellige card back was not visible in Deck Builder and in Kegs on Low and Medium Graphics Quality.
- Fixed issue whereby VFX of Geralt: Igni card were wrongly displayed when Power of cards on Row totaled 20 - 24.
- Description of Dandelion (Witcher 2) and Triss (Alternative Outfit) avatars updated to state they were Season 1 rewards.
- Fixed issue causing visual glitches involving candles in Hand view of some Premium cards.
- Fixed issue whereby card descriptions of several cards did not fit properly in Deck Builder and Collection side previews in some languages.